The more you complete, the more boosts your characters will gain in combat. There’s more motivation with the achievements, which actually act as training. This is good in that the game will be a massive time eater while you try to get more characters. The main story will likely take about 20 hours, while the side-quests so far easily add in several more I am currently over 40 hours and still not finished with all of the side quests or getting all of the characters. This includes finding new characters to add to your party, new fusions to implement, and of course, new quests to complete and test your skill. They are cool in terms of presentation though, and satisfying to beat.Īs for the extra things, this game is loaded with content. There’s unfortunately not much else to them, save for Hirudegarn, and I hope more is done with them in the future. These battles function mostly the same as regular encounters, though these enemies are harder to ring out, and usually have attacks meant to hit hard or target multiple people. In addition to fighting normal fighters, there are occasional battles with giants such as the Great Ape Ozaru, Hirudegarn, and more. So much for Gogeta/Vegito being the ultimate… Plus the fused giant person can change hair and species depending on which character initiates it on their turn. Due to the range and how it can take in multiple people, it’s definitely one of the most powerful skills to utilize. When the time is up, or all of their HP is depleted, the enemy will take extra damage by a giant ki blast. From here, you have a few seconds to blast and rush the enemy to do damage. While you cannot recruit characters, this does help in not only reviving a character in a fight (divides health between them all), but it creates a whole new giant character. You can also perform a five-way fusion instead of a Zenkai Attack. The Zenkai Attack is not the only thing that can be used. This is also a mode I never got used to, and it never felt consistent in difficulty as the AI switched to beating the hell out of me to just taking hits too easily. Doing this can increase your ki to pull off more moves and if full, will just increase the overall attack power of the move. By having just one bar filled, they can use the Zenkai attack, and the fighting perspective changes radically, turning into a bit more of a 3D battle where you can throw ki blasts, teleport, and punch the enemy, though they can do the same to you. There is a meter right above the team’s health. Any character that can be recruited will have a star next to their name, and they must be finished off with a Zenkai Attack. As the story progresses, you do eventually learn how to get more members. However, with side quests, it balanced out…and quickly went in my favor when trying to recruit people, only to end up grinding as a result. The overall difficulty of the game isn’t really balanced, and even felt like it spiked a tad when meeting the Ginyu Force in the finale of the second world. Sadly, fused characters cannot transform either.
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